Coverart for item
The Resource IOS game development : developing games for iPad, iPhone, and iPod Touch, author, Thomas Lucka

IOS game development : developing games for iPad, iPhone, and iPod Touch, author, Thomas Lucka

Label
IOS game development : developing games for iPad, iPhone, and iPod Touch
Title
IOS game development
Title remainder
developing games for iPad, iPhone, and iPod Touch
Statement of responsibility
author, Thomas Lucka
Creator
Subject
Language
eng
Cataloging source
DLC
http://library.link/vocab/creatorName
Lucka, Thomas
Dewey number
794.8/15265
Illustrations
illustrations
Index
index present
LC call number
QA76.76.C672
LC item number
L75 2014
Literary form
non fiction
Nature of contents
bibliography
http://library.link/vocab/subjectName
  • Computer games
  • iPhone (Smartphone)
Label
IOS game development : developing games for iPad, iPhone, and iPod Touch, author, Thomas Lucka
Instantiates
Publication
Bibliography note
Includes bibliographical references (page 359) and index
Carrier category
volume
Carrier category code
nc
Carrier MARC source
rdacarrier
Content category
text
Content type code
txt
Content type MARC source
rdacontent
Contents
Introduction : let there be ... games! -- The basics : how does it all work? -- Game development : from 0 to 60 in no time flat -- Making connections : multiplayer games with game kit and game center -- OpenGL ES : turbocharged! -- The third dimension: 3D games -- On the trail of Angry birds : physics engine box2D -- The GLkit framework : OpenGL ES made easy -- Complete control : game sounds with OpenAL -- Waiting round to be a millionaire
Control code
ocn796751147
Dimensions
24 cm
Extent
xv, 378 pages
Isbn
9781466569935
Isbn Type
(pbk. : acid-free paper)
Lccn
2012048337
Media category
unmediated
Media MARC source
rdamedia
Media type code
n
Other physical details
illustrations
System control number
(OCoLC)796751147
Label
IOS game development : developing games for iPad, iPhone, and iPod Touch, author, Thomas Lucka
Publication
Bibliography note
Includes bibliographical references (page 359) and index
Carrier category
volume
Carrier category code
nc
Carrier MARC source
rdacarrier
Content category
text
Content type code
txt
Content type MARC source
rdacontent
Contents
Introduction : let there be ... games! -- The basics : how does it all work? -- Game development : from 0 to 60 in no time flat -- Making connections : multiplayer games with game kit and game center -- OpenGL ES : turbocharged! -- The third dimension: 3D games -- On the trail of Angry birds : physics engine box2D -- The GLkit framework : OpenGL ES made easy -- Complete control : game sounds with OpenAL -- Waiting round to be a millionaire
Control code
ocn796751147
Dimensions
24 cm
Extent
xv, 378 pages
Isbn
9781466569935
Isbn Type
(pbk. : acid-free paper)
Lccn
2012048337
Media category
unmediated
Media MARC source
rdamedia
Media type code
n
Other physical details
illustrations
System control number
(OCoLC)796751147

Library Locations

    • Bemis Public LibraryBorrow it
      6014 South Datura Street, Littleton, CO, 80120, US
      39.6078903 -105.0037841
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